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| Article by 12ampage - July 13, 2009, 11:20 pmTWL Seeking NA League Admin |
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Teamwarfare League is once again searching for dedicated North-American League Admins. This is a great way to get involved if you want to get closer to competition and potentially play a role in the development of the AA 3.0 competitive scene. As much beef as league admins sometimes receive they are the heart of competition in any game. If this interests you visit TWL here to find out more details on how to apply. If being a league administrator does not interest you but you still want to get involved in the competition scene I would like to invite you to apply as a writer at aacommand. We are always looking for active writers to report on the weekly matches. To apply to be a writer at aacommand visit our forums here.
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Community
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| Article by sixxtoes - July 13, 2009, 6:45 pmAA3 Version 3.0.5 Patch |
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Another new patch for AA3 has been released today. So far the speed of the patches is a good sign as far as the new dev team goes, and hopefully we will continue to see improvements. As far as the patch goes, it fixes a decent amount of stuff both in gameplay and connecting to servers.
To read the patch release notes, read on.
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| Read On... |
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Development
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| Article by .Mark - July 8, 2009, 4:00 pmDeparture of [Dev]AceKilla |
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Today at 9:01 AM EST, the America's Army community learned that [Dev]AceKilla (Ace Aubuchon) is leaving the Army Game Project. Ace was hired to work on America's Army back in 2003 by Alex Mayberry ([Dev]Abraxas). His final position was Lead Designer for v3.0. Ace described his experience with the AGP very positively, and shifted blame on the current status of the game from the Beta team to the Developer team. The overall community response to his departure was very positive, and people wished him well in future projects.
Ace was one of the few developer's remaining after the Army chose to consolidate their Developer team. His departure is symbolic of a new start in the game; for better or worse is not yet known. We at AA Command wish him well, and will miss him greatly.
To read [Dev]Acekilla's address to the community click read on below:
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Community
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| Article by sixxtoes - July 6, 2009, 9:59 pmXtreme Professional League |
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Despite the surge of inactivity in AA2, a new league is looking to start up complete with an anti-cheat and a map list that caters to the long-range shots. The XPL (Xtreme Professional League) starts its pre-season on July 28th, preparing teams for an 8 week season with (if enough teams sign up) a three week playoff. With sponsors such as steelseries, Logitech, and Primary Target; and the possiblity of prizes (hopefully better than htgn) teams may want to look into this. Registration is open until the 25th of July, giving everyone plenty of time to find 4 willing starters.
To check the league out for yourself and register your team, click here.
To view the map list, read-on.
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Competition
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| Article by Snoop - July 3, 2009, 7:06 pm3.0.4 Patch Out |
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Good news guys! The devs have just released a new patch for the 3.x series. 3.0.4 is said to be the biggest patch so far and hopefully it helps out. Good timing to, just perfect for the July 4th Weekend. I would imagine like usual the first day will be slow because of all the downloading that will be going on...but It should even out over the weekend!Happy Independence Day!
Just in time for the July 4th weekend, we're rolling out another patch will solve some additional issues and improve certain functions, and is available through the Deploy Client and Steam. Here's what this patch contains:
Patch Version 3.0.4
* Improved console help * Added Clan support. Add clan tag in Account Settings. You must change information while in single player mode for now. * Admin VOIP Improvements * New "version" console command to see the current version * Server browser performance improvements * Fixes joining password protected servers so it no longer selects the server underneath the mouse cursor when clicking on the "Join" button in the password entry dialog. * Fix for settings menu improperly closing when ESC pressed and leaving the player stuck with no UI and limited control * Mission generation optimizations * Fixed issue with logging into game servers that sometimes used another player's soldier profile. * New TS3 SDK integrated * Improves how server manages authentication objects * Fixes issue with players being added to the scoring system not having all of their scoring data written. * Fixes issue where players not logged into MBS were being logged out if they left the server prior to authenticating * M320 grenade attaching issue resolved. * Dedicated server title bar now shows mission and player details * Fixes the "Waiting for other players" UI so it now appears again. * Removes some server logging * Increased communications handling to support when all players use heavy load outs. This may correct many instances where players didn't spawn correctly or get the correct load out. * Fixes the M320 getting an extra round of ammo * Fixes the Account Settings password changing not working properly * Fixes the IRC link not working * Fixes the displayed mission type (assault/defense/etc.) shown in the battle planner so it displays properly after side-swapping
Enjoy the new patch and the holiday weekend!
AA Thread: www.americasarmy.com
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